Comments

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(-1)

This fucking sucks, i got scammed make the grid better it does not work for me at all in 16 x 16 or 18 x 18 or 32 x 32 i want a refund if i could get one.

(+2)

Hi there, thanks for the feedback. This tileset was exported using my old method, as separate PNGs for the tiles and a texture atlas with parsable metadata, which is exactly what it promised and showed in the screenshot. My newer tilesets do have a grid-aligned spritesheet for the tiles. I've updated this tileset to have one too. Please check the downloads page, re-download the zip file, and take a look at the spritesheet.

Also, please be nice. If you have a problem you can just ask about it.

(+1)

Thank you, I'm sorry about being rude i was just angry at the time becasue it did not work. But thanks for fixing it I will be using it!!!

That's okay- I understand how frustrating something like that can be. I hope you enjoy the tileset and are able to put it to good use in your game. If you encounter any issues importing it or using it. let me know. I'll try and update all my other early tilesets too!

Hello i got a little question do you have unity preset to charge these tile?

Hi there- I'm not a Unity user, and while I'm interested in making the tilesets work out-of-the-box with Unity in the future, for now you'll have to use them as you would any non-Unity asset.

(+1)

Hello, love this asset. Your other assets, the knight and a enemies fit well in these tileset?

Hey, thanks! Glad you like it. Yes, the characters are designed to fit well with any tileset! They'll stand out against the background nicely with Super Pixel Dungeon.