Any chance you can add crawling zombies soon to this? Thanks.
Zombie Pack - Pixel Art Monsters
A downloadable asset pack
This asset and many more are included at the $10 tier on my Patreon!
With a variety of fluid, high-quality animations, the zombies in the Zombie Pack are ready to strike in your game! There are SEVEN zombie color themes, and TWELVE zombies per color theme... That's 84 zombies in all! Your game will never run out of enemies!
A demo of all animations is below.
Each zombie in the Zombie Pack comes with the following animations:
- Idle (12 frames)
- Move (13 frames)
- Attack A (14 frames)
- Attack B start (5 frames)
- Attack B charge-up (8 frames)
- Attack B (8 frames)
- Get hit (8 frames)
- Die (32 frames)
- Emerge start (11 frames)
- Emerge end (20 frames)
- Acid projectile (30 frames)
- Acid hit effect (6 frames)
Above is a GIF of all the animations in action. Check out the screenshots on the side for some extra previews!
- PNG files for all included assets
- Spritesheets for the character's animations and effects
- Aseprite file containing the character's animations
- Total PNGs (per zombie): 131
- Total PNGs (ALL zombies): 11004 (WOW!)
- Total PNGs (effects): 36
- Color count (per zombie): 22
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I have some other assets you might enjoy! They go great with platformer games.
In order to download this asset pack you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:
- Spook Spriting - Zombie PackOct 28, 2019
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It's still on my to-do list, kind of swamped with work at the moment... A project I've been working on is nearing release.
It will definitely happen when things get less busy on my end!
Do you have Pack format for the NES (4 colors - RGB + Black) ??
I can add a NES color theme in the next update. I'm playing around with it now and I think I can make it work with 4 colors from the NES palette, but it's going to need to cheat a little and switch some colors around on the attack and death animations.
Awesome. Purchased. Could you please add crawling animation? That each variant crawls towards the player? THANKS!